Action/Adventure: August 04, 2010 Issue [#3845] |
Action/Adventure
This week: Adventures with a Kid's Eye View Edited by: Kate - Writing & Reading More Newsletters By This Editor
1. About this Newsletter 2. A Word from our Sponsor 3. Letter from the Editor 4. Editor's Picks 5. A Word from Writing.Com 6. Ask & Answer 7. Removal instructions
Seeing the world with a kid's eye view ~ works for adult as well as kids' adventures ~ being in the moment while planning escapades, adventures.
Welcome to this WDC week's Action and Adventure Newsletter.
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Greetings,
Writing adventures for kids incites action by its nature, planning and action. Keep it simple. Start with a conflict that kids understand. Then plan your adventure. Think about it. Kids plan things out. Just watch them, rarely random, albeit often short-lived, adventures that range from climbing trees to gather cherries and spitball pits at unsuspencing passersby to serious exploration of the stream at the bottom of the hill or the spiderwebby suitcase in the back of the garage.
Plan your adventure
Where will it happen?
A remote place on earth?
In the future? or the past?
An imaginary place?
Introduce and get to know your character
Is it a girl or boy? How old is he/she?
Where does he/she live?
What does he/she look like?
What talent or ability does he/she have? How will he/she use it to embark on and complete the adventure?
What does the character want? what is the goal?
Is he/she looking for someone or something?
Is there a journey to get somewhere?
Are there friends to help?
What are they like, how can they help?
Is it a person, an animal or bird?
Is it a spirit, a machine?
What is making it hard to reach the goal?
Are there abandoned buildings, a thick forest?
Are there bad guys trying to keep him from completing the adventure?
Is there something he/she has to learn or find before completing the adventure?
What is the most difficult obstacle your character will have to encounter and overcome ~near the end of the adventure, when success is almost at hand. How does he/she overcome it and succeed in the adventure.
Bring your character back home to end the story. It's a satisfying adventure, now wrap it up as a success!
And have fun remembering (or mis-remembering) the adventures of youth and write one for the fun of it Perhaps you'd like to send it along as well to a publication that is more than 50% freelance driven ~
Write On!
Kate
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Share the following adventures with a 'kids' eye view' with the writers ~
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Have an opinion on what you've read here today? Then send the Editor feedback! Find an item that you think would be perfect for showcasing here? Submit it for consideration in the newsletter! https://www.Writing.Com/go/nl_form
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I'd like to share some comments from members of our Community to our exploration of the 'sympathetic villain' ~
Nickelette
I love this newsletter! I have been considering adding some sort of sympathetic villain to my story and now I finally have the inspiration to do so!
I'm glad you enjoyed the exploration, and I look forward to reading your story
monty31802
You just turn out great newsletters every time Kate, this was just another time.
Thank you for your constant encouragement and inspired writing
mocd
What you said "Like the 'anti-hero,' the 'anti-villain' is morally ambiguous" I so agree! Thank you for posting, this was a fun read.
I'm glad you enjoyed the exploration ~ looking forward to reading your work
jlbane
Great article on the Anti-Villain. I don't think I've ever heard it refered to in that way. When I create a villain I always try to keep in mind that even though the character is playing the villain's role, it doesn't mean that the character views his own actions as evil. He may even believe he is right and the story's hero to be evil. It all comes down to POV.
Seeing what the character believes and how it affects his/her actions ~ yes, it adds depth to the story itself ~ thankyou for sharing your insight
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