Action/Adventure: November 03, 2010 Issue [#4055] |
Action/Adventure
This week: The Real World Edited by: NanoWriMo2018 Into the Earth More Newsletters By This Editor
1. About this Newsletter 2. A Word from our Sponsor 3. Letter from the Editor 4. Editor's Picks 5. A Word from Writing.Com 6. Ask & Answer 7. Removal instructions
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Hiking. It's MY Action/Adventure!
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ASIN: B07N36MHWD |
Product Type: Kindle Store
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Amazon's Price: $ 7.99
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Why chase after freelance work?
Money - there IS money. Maybe not tons, but you will get paid. Where? Demandstudios.com. They handle payment through paypal. Read all fine print carefully before agreeing to freelance for online work.
Another source is your local paper. Start with what you know and like. Your interest level means articles come off with a three dimensional feel. Contact an editor. If you are having trouble with the main editor, contact the one in charge of your area of interest, eg, the sports editor.
Landing a few freelance gigs forces you to meet deadline. Learning to turn assignments in on time builds a I can do this attitude so important when you set.
Besides money, you learn invaluable lessons about the entire writing process.
Meeting deadlines are important, but you learn to quickly construct outlines, rough drafts, rewrites, final products, and...you learn to deal with an editor.
Quickly jot down notes, an outline, and preliminary research. Research isn't limited to non-fiction. Knowledge provides realism and confidence in your writing.
Interviewing. Yes, I said interviewing. Most non-freelance work involves interviewing. Learning how to ask the right questions, and put them into articles provides you with tools you can carry over to your action adventure writing. How? Learning to deal with editors, their guidelines, requirements, work ethics, publishing procedures, etc. benefits in numerous ways. Non-fiction editors are similar to fiction editors.
Knowing how to write in the particular voice of the publication, and being able to alter your own style for a particular publication can help you when it comes to looking at your action adventure stories in a character's point of view.
All of these lessons help to smooth out your writing process during any writing project.
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Have an opinion on what you've read here today? Then send the Editor feedback! Find an item that you think would be perfect for showcasing here? Submit it for consideration in the newsletter! https://www.Writing.Com/go/nl_form
Don't forget to support our sponsor!
ASIN: B083RZ2C5F |
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Amazon's Price: Price N/A
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"Great newsletter. Some good tips," says A thinker never sleeps .
"Thanks for featuring "Invalid Item" in your 10-6-10 newsletter," says Dan, writetight.
"Excellent newsletter, Robin! ... but lots of new/beginning and older writers can benefit from it: I couldn't resist adding that--I often need that reminder as well. ," says JACE
"Newsletter is great, says just what it should without wasting words," says monty31802
"I like the advice, very to the point. Thank you!" says Summer Day♥
"A writing symposium I attended came up with these suggestions for writing action: (1) The action must advance the story -- no gratuitous fighting. (2) Short action scenes work better than long ones. Too much action numbs reader sensititivity. (3) Resolve the action. Unresolved action frustrates the reader," says Doug Rainbow |
ASIN: B01FST8A90 |
Product Type: Toys & Games
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Amazon's Price: $ 24.95
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