This is an additional piece of work for "Pokéflute Playtime" 
Main Rules ▶︎No Mega Evolution
No Z-Moves
No Dynamax or Gigantamax
No Terastallization
Single Battles ▶︎Enter with six Pokémon
Ten minutes before a match, both Trainers may see their opponent's Pokémon
Select three Pokémon you wish to Battle with
Double Battles ▶︎Enter with six Pokémon
Ten minutes before a match, both Trainers may see their opponent's Pokémon
Select four Pokémon you wish to Battle with
Multi Battles ▶︎Before the Tournament, Trainers will be paired up
Enter with three Pokémon each
Ten minutes before a match, both Trainers may see their opponents' Pokémon
Select two Pokémon each you wish to Battle with.
Triple Battles ▶︎Enter with six Pokémon
Ten minutes before a match, both Trainers may see their opponent's Pokémon
Select three Pokémon you wish to Battle with
Select which lane each Pokémon will Battle in
Pokémon are only allowed to attack the enemy Pokémon in their lane, or the adjacent lane(s)
Rotation Battles ▶︎Enter with six Pokémon
Ten minutes before a match, both Trainers may see their opponent's Pokémon
Select three Pokémon you wish to Battle with
Select which position each Pokémon will start the Battle in
Only one of your Pokémon may be active at a time
The Trainer may swap the positions of their Pokémon whenever they desire
Sky Battle ▶︎Enter with six Pokémon
Ten minutes before a match, both Trainers may see their opponent's Pokémon
Select three Pokémon you wish to Battle with.
If a Pokémon touches the ground, it will be considered a lose
Inverse Battle ▶︎Enter with six Pokémon
Ten minutes before a match, both Trainers may see their opponent's Pokémon
Select three Pokémon you wish to Battle with
At the start of each match, the Inverse Engine will reverse all Pokémon Type Match-Ups
Battle Royale ▶︎Enter with six Pokémon
Ten minutes before a match, both Trainers may see their opponents' Pokémon
Select three Pokémon you wish to Battle with
The Battle will continue until there is one Trainers left
Trainers gain points by defeating an opponent's Pokémon, and by winning
After each Trainer has fought in four different matches, their points are added up and the Top 25% Trainers will move to the next Round
The Semi-Finals will have each Trainer compete in two matches against different opponents, with the Top 4 Trainers will move to the Finals
In The Finals, the Trainer with the most KOs win the Tournament |