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A Game Book would be a cross of a interactive and a book item. It would allow for chapters to branch up to 4 options in every chapter not just in the first few chapter. (Relax, keep reading, please) It would be possible to "branch" to a previous chapter. The number of chapters would be limited as in books. (Hope this gives you some peace of mind ) A Game Book would count as a book for the books total in your portfolio. Ideally a small dice roller would be able to pop up (not strictly necessary as there are tons available online). Ideally there would be a small subitem or form containing the Character Sheet and/or rules. This kind of item would allow to make true game books like those of the (c) "Choose Your Own Adventure" series or the (c) Fighting Fantasy series to mention the two most common brands. While they are not very popular any longer in printed form, I think there is still a good 'market' for them online; specially since most D&D and many other roleplaying games are open content. Most commercial game books had (have! ) between 100 to 400 very short "chapters" ----------------------------------------------- Jesus, son of God, have mercy of me, a sinner. ** Images For Use By Upgraded+ Only ** Help a street child today.
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