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Rated: 18+ · Interactive · Action/Adventure · #1837728
Hostilities rage endlessly between the conquering Humans and the Anthro-Animal factions.

Hostilities rage endlessly between the conquering Humans and the Anthro-Animal factions.

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The creator of this Interactive Story provides this information and guidance:
The humans of the Northern Isles have been pushed back to their coastal fortresses. The Anthro animals must prepare defenses to fight back if the humans decide to reconquer their lost empire. But can the animals overcome their differences and stop their infighting before the humans swoop in?

Will the Anthros strike first to cull the human numbers?

Will the boiling animosity leave both sides open to attack from some unseen invasion force?



Towns, Countries, and Geography

Some History and Culture


Other points (to keep in mind):

-- Hooved animals are not anthropomorphic. I want there to be some fauna dedicated to a feral nature as prey animal and beasts of burden without the awkward anthro-feral counterparts existence crisis that may occur. Unfortunately for the ungulates, they fit this bill better than anyone else.

-- Birds and bats also remain feral. However, Megabats, or fruit bats and flying foxes, are abnormally large and intelligent. Microbats, or all other bats, are neither. With birds, only the orders of Accipitriformes (hawks, eagles, and vultures) and Strigiformes (all owls) are abnormally large and intelligent. All other species are neither, except for. . .

-- The passenger pigeon. It was a beast of burden named as such due to its large size and ability to carry (small) riders. The species was driven to extinction due to humans hunting and killing them off because of beast rebels using them as mounts during the Rheingard Empire's occupation of Sunderland.

-- And "abnormally large" does not mean "The Attack of Birdzilla". Even the passenger pigeon could only carry small riders because even though there are larger birds of prey out there that can be a danger to anthros and humans, there are few that actually have the strength to carry off a full-grown, human-sized animal.

-- There is no fish in the sea that can capsize a ship, but there are some abnormally huge ones. Pikes, for example. But, let's put it this way; the great white is still King of the Fish.

-- Snakes are also larger, but unintelligent and only a deadly nuisance at the worst.

-- Anything else that is monstrously huge is an abnormality and likely to be hunted down by any of the peoples if exposed.

-- Humans are at the point where they have developed muskets and pikes. Anthros are still wielding swords and bows, viewing the advent of guns to be barbaric, cowardly, and crippling to the human army's effectiveness in defense.

-- Humans can lay down large and formidable man-o'-war ships outfitted with gun decks while the Anthros mainly construct smaller caravels and galleys. Anthro ships are at best equipped with grapple hook launchers to reel in ships for paw-to-paw or paw-to-hand combat, not exactly built to hold cannons, but a captain may cut gun ports into a ship and somehow acquire the cannons.

--The humans have an organized military consisting of a standing army, navy, and cavalry. The anthros have divided again into clans and factions that are loosely guarded by the more established municipalities.

-- The humans have fortifications and cities built of masonry. The Anthros have few fortified structures and relatively no towns to speak of, only small villages and encampments.

------------->>>More stuff to come, probably. More revisions to be done, definitely.

Be sure to send me emails for any typos or inconsistencies and I'll crack down on it.
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