You close your eyes and focus, imagining a world not unlike your own, but with an undercurrent of the occult holding it together. a land of powerful artifacts stowed away in booby trapped Tombs, and dramatic curses on fantastic temples. And treasure, endless excitement, adventure, and treasure. The dark void unfolds like origami into a calm area. A study, furnished with warm earthy tones, authentic Mahogany, and a plethora of books, maps and charts. You realize you're sitting, having just put back the phone. Judging by the phone you were in some nebulous time in the past, between world wars more than likely. In front of you is documents the you of this world had been collecting on the treasure of Gidhinth, which seems to be some kind of Dragon/Fertility God from some fictitious Mediterranean island named Vinnaess. Its treasure was vast and legendary, and you could only assume why the game generated a treasure based on a fertility god. There could be some interesting dual wish fulfillment there.
It seemed like you were a quick phone call away from packing your bags and heading off to Vinnaess in search of her treasure... but in your hand you had just scrawled down a note to call a number to go on a hunt for the fountain of youth. The world was starting you off on your choice of adventure, and both had their perks. The fountain of youth was far more recognizable and eternal youth was always a fantasy that would be fun to play out, but the treasures of Gidhinth seem tailored to you. It all comes down to who you want to call.
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