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Path to this Chapter:
  1. Don't hold your liquor.
  2. At the bar.
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Rated: 13+ · Interactive · Action/Adventure · #1963433
You start in a tavern. What happens after that is completely up to you!
This choice: Don't hold your liquor.  •  Go Back...
Chapter #2

Don't hold your liquor.

    by: Capre Diam
The ale immediately goes to your head. You begin to feel woozy, but you don't mind. This is the best feeling ever!
"I see you enjoy your ale!" Says Gorm cheerfully.
"I'll *HIC* take another of those." You hiccough.
"Me as well," chimes in a stout dwarf who has just sat down next to you. "Care for a wager?" He asks you,
"What kind of *HIC* wager?" You inquire.
"Last to hold his liquor wins."
'Why not' crosses your mind again.
What could go wrong?

You have the following choices:

1. Agree, Win

*Noteb*
2. Agree, Lose

*Noteb*
3. Say no

*Noteb* indicates the next chapter needs to be written.
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