The 10th spell is the most useless of them all, or so it seems. It's a short recipe for a coating cream/clay that you can apply on a skin, making it featureless, if you do put DNA on it, it doesn't becomes a skin of said. All previous memories on it are lost. If you wear it you just stay yourself, with the skin being invisible.
The 11th spell can only be used on a 10th spell skin. It's another coating on top of the old one, which can then take in new DNA and memories. There's no upper limit of how many layers you can put on it, but when you wear it, you can only wear the topmost layer.
The 12th spell is the Cameleon spell. If you wear an eleventh spell skin, it allows you to quickly shift between layers, changing your appearance and mind each time.
The 13th spell is the most dangerous of them all. A continuation of the 9th spell, it creates a reddish stone that, when the 9th spell's 3rd use is used upon, can affect non-skin people. To be clear; if Harry uses it on himself and then puts the stone on someone's forehead, this person becomes Harry instantaneously. This spell isn't an horcrux, it's better. (The spell doesn't collapse if harry dies, but there is a limit of how many stones like that you can create: 5.) It's possible to remove the stones through the 14th spell.
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