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Rated: 13+ · Interactive · Action/Adventure · #2321171
A team of rookie adventurers set out to make a name for themselves! A parody of D&D.

A team of rookie adventurers set out to make a name for themselves! A parody of D&D.

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The creator of this Interactive Story provides this information and guidance:
Every great hero had to start somewhere, right? This story follows five such heroes just beginning their careers as adventurers. Which of course means that currently, nobody really takes them seriously. They'll have to prove themselves as worthy of the title of hero through their coming journeys, through long forgotten dungeons, deadly traps, and maybe even other planes of existence. Will they succeed, and have their deeds sung of for generations to come? Or will they fail, and fade forever into obscurity?


Vallen Fornworth - A simple human peasant in his early twenties, and the defacto leader of the group. The son of his hometown's blacksmith, Vallen is quite handy with a blade, despite having no real military training. It was his idea to put this little party together, having dreamed of becoming a famous adventurer since childhood.

Princess Ezmarella - A reluctant sorceress and beautiful elven princess. Currently on a sort of pilgrimage away from her kingdom at the behest of her parents, who basically forced her to be apprenticed to a renowned wizard, or give up her claim to the throne. She has only just begun her training, and this only knows basic spells. Her master signed her up for the group despite her protests, thinking it would be good for her. Looks down on the other party members as beneath her socially, but will still aid them when needed, if only so she can prove her worth to her parents as their heir.

Felix Bolger - A halfling bard, and a bit of a trouble maker from time to time. Sometimes plays pranks on the other party members, if only out of boredom. Carries an enchanted lute that can cast various magical effects, depending on the tune it plays.

Torg Fyreblood - Dwarf barbarian that can be your fiercest ally, or your worst nightmare in combat, depending on how drunk he is at the moment. Wields a pair of hand axes for weapons. Best not to wake him when he's asleep, especially if it's after a binge.

Celia Swifthoof - A centaur Archer, and the best shot in her tribe. Rather shy around new people, but tends to become more sociable after she warms up to you.

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