Zonk's parents died protecting the tribe
that they were born in. Zonk himself barely survived the party of
genocidal adventurers, but when he resurfaced, his tribe was burned
to the ground. Nothing was left. The men, the women, the children,
and the livestock were all scorched carcasses laying in the reaped
lands. Zonk fled, tears in his eyes, only to find himself prey for
hunters. Zonk was caught in one of their traps, and when the hunters
returned they stuffed the terrified goblin in the back of the wagon.
When Zonk awoke, he was in an auction house, being sold to slave
owners. He rode with his new master back to his manor, and worked
there for five years. Over that time, Zonk grew insane. He started to
refer to himself in the third person, and started to except a truth.
That there was a power stronger than the gods. This power seemed to
create the world around him, and then toy with Zonk, as if he were in
some game. One night, Zonk finally swore vengeance on this
"gamemaster" the only way he knew how. The next morning,
Zonk stole his master's hunting rifle and bullets, and proceeded to
kill everyone in the manor. After the manor, he killed everyone in
the nearby town, and so on and so on until he was aware of a fact.
His races lifespan wasn't long enough to encompass the amount of
misery he needed to take vengeance on the gamemaster. He needed time.
He had heard about a contest that bestowed the winner immortality,
and you win by killing things. Zonk knew this was his best option.
Zonk knew he would win. He had to.
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