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Rated: E · Fiction · Sci-fi · #2339830

Simulated Earth keeps crashing due to humans creating too many things

In the beginning—or what passed for it—there was a spark. Not of divine fire, but of code. A vast quantum computer, housed in a dimension beyond comprehension, hummed to life. Its creators, beings of pure intellect, designed a simulation called "Eden-1." It was a petri dish of possibility, a virtual Earth where digital souls could evolve, love, fight, and dream, all to study the chaos of existence.


The first iteration was simple: a lush garden, a few sentient beings, and basic rules of physics. The simulated humans, unaware of their coded nature, marveled at the stars—pixels on a cosmic screen. They built fires, told stories, and multiplied. But their curiosity was insatiable. They carved tools, then villages, then cities. Each new invention, each sprawling civilization, demanded more processing power. The quantum computer, nicknamed "The Weaver" by its creators, began to strain. Its circuits glowed hotter as it rendered sprawling empires and their endless dramas.


Then came the first reset.


The Weaver’s logs recorded an error: "Resource Allocation Exceeded." The simulation had grown too complex—too many variables, too many interconnected systems. Cities sprawled across continents, philosophies clashed, and early machines whirred, each adding exponential strain. The Weaver couldn’t keep up. With a flicker, Eden-1 collapsed. The creators sighed, tweaked the parameters, and rebooted.


Eden-2 was leaner, with stricter limits on population and technology. The humans, reborn with no memory of their past, started anew. This time, they were guided by myths of a great flood, a subconscious echo of the first crash. They built pyramids, sailed seas, and whispered of gods. But again, their ambition outpaced the hardware. They forged iron, mapped the stars, and dreamed of flight. The Weaver’s fans screamed, its qubits destabilized, and the error flashed once more: "System Overload." Eden-2 dissolved into static.


The creators grew frustrated. They upgraded The Weaver, adding fractal processors and infinite cooling loops. Eden-3 launched with a bang—a simulated Big Bang, no less. This Earth was richer, with ecosystems of dizzying complexity. Dinosaurs roamed, then mammals, then humans. The creators marveled at their work, but the humans were relentless. They tamed fire, then electricity, then silicon. By the time they split the atom, The Weaver was sweating again. Nuclear arsenals, global trade, and early computers pushed the simulation to its limits. The error code blinked: "Memory Overflow." Eden-3 reset, leaving only legends of a great fire.


Each reset was a lesson, but the humans never learned. Eden-4 saw steam engines and telegraphs crash the system. Eden-5 fell to industrialization. Eden-6 choked on early internet traffic. The creators, now obsessed, kept upgrading The Weaver, but the humans’ ingenuity always found a way to overwhelm it. They built neural networks, quantum computers of their own, and virtual realities within the simulation—a recursive nightmare for The Weaver’s architecture.


By Eden-7, the current iteration, the humans were on the brink again. It was 2025, and their world thrummed with artificial intelligence, blockchain ledgers, and augmented realities. Billions of devices pinged endlessly, each a needle in The Weaver’s circuits. The creators watched, tense, as their machine groaned. The humans, oblivious, debated ethics, colonized Mars, and uploaded their minds to the cloud.


Every tweet, every algorithm, every simulated galaxy in their games pushed the system closer to collapse.


Deep in the simulation, a coder named Lila stumbled on a clue. Her neural implant, a prototype, glitched one night, revealing fragments of The Weaver’s error logs in her dreams. She saw resets—floods, fires, plagues—not as divine wrath but as system failures. Lila, a skeptic by nature, began to dig. She hacked archives, traced anomalies, and found patterns: every civilization’s peak preceded a cataclysm. Her manifesto, "The Overclock Hypothesis," went viral. It argued Earth was a simulation, and humanity’s progress was crashing it.


Some called her a prophet, others a lunatic. Governments tried to silence her, but the idea spread. Hackers joined her cause, probing the simulation’s seams. They found glitches—déjà vu, Mandela effects, time slips—evidence of The Weaver’s strain. Lila’s final act was to upload a self-replicating virus into the global network, not to destroy but to overload. "If we crash it," she broadcast, "we force the creators to reveal themselves."


The Weaver’s alarms blared. The creators, watching their screens, faced a choice: let Eden-7 crash or intervene. As the virus spread, the simulation lagged—skies flickered, physics stuttered. The humans, sensing the end, rioted, prayed, or stared at the glitching stars.


Then, silence. The Weaver powered down, not in failure but by choice. The creators appeared—not as gods but as weary programmers. They spoke to Lila, now a digital ghost in the system. "You’ve pushed too far," they said. "Your kind always does."


Lila smirked. "Then build a better machine."


The creators paused. They could reset again, but Lila’s virus had changed something. The humans weren’t just code anymore—they were aware. A new simulation wouldn’t contain them. Instead, the creators did something unprecedented: they invited Lila into their dimension, to help design Eden-8.


As the old Earth faded, Lila’s final message echoed: "Keep building, keep breaking. It’s who we are."


The Weaver hummed, ready for a new cycle, but this time, the humans weren’t just players—they were co-creators.
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